We’re looking for a highly experienced staff software engineer to solve complex technical challenges to further drive product growth and create great product experiences.

Sanity.io is the content operating system that replaces rigid legacy CMS, so forward-leaning companies like PUMA, Spotify, Figma, Riot Games, and Skims can create standout digital experiences for their customers.

As a Staff Software Engineer in Growth, you’ll be a leader on the team and part of the team’s product trio (PM, designer, tech lead), working on solving complex technical challenges to further drive product growth and create great product experiences.

Some of the things we’re working on are real-time product data pipelines to personalize new users’ onboarding experience, behavior-based in-app communication channels, seamless access sharing, and authentication, high-converting check-out flows with personalized upsell offers, and re-imagining how the CLI experience should be for a dev tool.

To drive product growth (acquisition, activation, and monetization), we leverage A/B testing, experimentation, user research, and rapid iterations. You’ll work across the product and stack using the latest technologies (TypeScript, Next.js, React, Node.js, Go) and collaborate closely with a highly skilled and supportive team of engineers, designers, and data analysts.

In Growth, we understand that the vast majority of experiments fail, and we therefore value speed, creativity, and pragmatism above all. We ship fast and iterate – giving you the freedom to experiment and test out new ideas and technologies.