ABOUT THIS POSITION
As an Engine Programmer, you will work within cross-functional teams to deliver features on time and to a high level of quality.
You will be part of a team responsible for planning, implementing, and maintaining core engine features encompassing rendering, networking, and low-level systems programming. With a constant focus on scalability, performance, and memory usage, you will apply your data structures and algorithms expertise for modern, multi-core architectures to extend UE4 capabilities for PC and Consoles.
You will work effectively in close collaboration with other disciplines to gather requirements and collectively develop solutions.
Flying Wild Hog is an acclaimed game development company located in Poland. Our three studios and more than three hundred skilled industry veterans have established a reputation of quality and passion.
We specialize in action-packed, fast-paced, and wholeheartedly unique titles that transport players into unexpected and exciting new worlds.
We thrive when we can push our creative boundaries.